Wearable Tech is Going Nowhere But Up

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Robison Wells
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Wearable tech has been part of construction jobsites over the last few years, but analysts predict you ain’t seen nothin’ yet.

Across all fields, wearable tech represented $23 billion in 2018, but it is growing at 19% a year and is estimated to break $54 billion by 2023. According to a GlobalData recent report, wearable tech is being driven by the aging workforce and the influx of new blood: the aging workforce is utilizing wearable tech primarily for health reasons—safety sensors that detect body temperatures, falls, and blood pressure—while younger generations are adopting wearable virtual reality (VR) and alternate reality (AR) glasses, as well as exoskeletons that provide additional support, strength, and protection.

Danny Richards, Lead Economist at GlobalData, commented: “Wearable tech, like the smart helmets developed by companies such as SmartCap Technologies, is helping to increase safety on construction sites. SmartCap measures workers’ fatigue levels and detects micro-sleeps, alerting them when they are in need of a break.”

The predominant trends in wearable tech are for safety and efficiency, as seen in wearables like smart watches, which monitor risks and let workers know when they need rest.

Richards added: “This technology was recently used by former construction giant Carillion and led to a significant increase in worker protection and productivity, as well as a £3,000 saving in labour costs over 18 months. PETIT, a subsidiary of the French construction company VINCI Construction, has incorporated augmented reality (AR) into its developments.”

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